Rigging of the Baron


I've always enjoyed rigging and animation.  Give me a model, and I'll be happy for a long time.

Rigging has become very easy over the years I've been doing it; I remember being taught how to weight paint as there were no automatic weight painting, and when it first came out, I spent less time doing it all myself.

However, animation is where my passion is.

For the project, I've been using some placeholder assets here and there, but now I'm trying to get them all uniformed.

I am currently using the Universal Animation Library by Quaternius as I've used his work before (I actually commissioned him years ago for some models which I am using now).  It's a good pack, especially for blocking things out.

I'll certainly make my own animations and switch them out down the line, but in order to progress I'll use this library.  It's nice to see the characters moving around

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